Colosseum Shooter Devlog #9
Colosseum Shooter Devlog #9
Hey everyone, I am here to keep you up to date with upcoming changes and features coming to the game in the future.
New gauntlet stages
Right now I am currently working on new gauntlet stages for the game, they should be 8 all together, released in a batch of 4. It might take some time before they get added as they are still being worked on, so please look at the early build of the levels.
Ammo Drone + Ammo Pickups
A new ammo drone model will be added, its design is different to what it was originally. The wings on its side will move according to whether the ammo drone is moving up or down. It will also hold the ammo pick on its back if it instead of below it.
Here is a side by side comparison to the old version.
Since I need to make an updated version of the ammo pickup, for the ammo drone to carry around, this will now replace the cube that the drones drop when it has been destroyed.
Please note that these models are untextured in their current state.
Player changes
How the player jumps has been changed. Originally when you walked off an edge you were only allowed to jump once, now you will be able to jump twice when walking off edges.
The next update will most likely be a small one as I try and get the first four gauntlet stages ready.
So a quick summary of everything in this Devlog. New gauntlet stages, updated version of the ammo drone and ammo pick up, minor player changes.
Any other change will be added to the patch notes when the next update is released.
Thanks for reading and I hope you continue to enjoy the game.
Files
Get Project SP (formally Colosseum Shooter)
Project SP (formally Colosseum Shooter)
High-octane action FPS the longer you survive the higher your score.
Status | In development |
Author | Theflame231 |
Genre | Survival, Shooter |
Tags | Arcade, Boss battle, Bullet Hell, Difficult, Endless, FPS, fps-platformer, Score Attack, Shoot 'Em Up |
Languages | English |
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