Project SP Devlog #18
Project SP Devlog #18
Hey everyone, I am here to keep you up to date with upcoming changes and features coming to the game in the future. There isn't much to talk about this month so this Devlog will be a short one.
Player HUD Changes
One of the major changes to the player HUD is that all UI elements have been moved, so they're no longer close to the edge of the screen.
The boxes, with point score and ammo count, have been made small and colour has been made slightly darker. So it should make it easier to see the text if it were to go over something that could hypothetically render it invisible to the player.
Another change is to the stamina bar as this has been increased in size making it easier to be see on the screen.
Please have a look at the images below to see the changes to the player hud. The left side being the old version and right being the new version.
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Main Menu Changes
So I have revamped the main menu of the game, increasing the size of the level select menu and the two buttons on the right side of the screen. While decreasing the size of the buttons below them, so that they take up less of the screen.
The social media links have been moved to the top right of the screen and has had the logo implemented, of where it will take you to, and is no longer a block of text, that was taking up most of the screen. Obviously when more social media pages get made they will be added making it easier to find the pages online for them.
So a quick summary of everything in this Devlog. Changes to the player HUD and changes to the layout of the main menu.
Any other change will be added to the patch notes when the next update is released.
Thanks for reading and I hope you continue to enjoy the game.
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Project SP
High-octane action FPS the longer you survive the higher your score.
Status | In development |
Author | Theflame231 |
Genre | Survival, Platformer, Shooter |
Tags | Arcade, Boss battle, Bullet Hell, Difficult, Endless, FPS, Score Attack, Shoot 'Em Up |
Languages | English |
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