Project SP Devlog #20
Project SP Devlog #20
Hey everyone, I am here to keep you up to date with upcoming changes and features coming to the game in the future.
Tutorial Menu
So the tutorial menu has been reworked. Now each of the tutorial types now have their own window group instead of all being grouped together. This should make it quicker to find the information that you need, instead of having to scroll all the way to the bottom.
Debug menu
So i've added a debug menu to the game, this can only be selected within and of the arena stages or gauntlet stages. If you press F1 on the keyboard it will open it up, and if you press any of the numbers it should activate the function. It can be used to disable spawners in levels or give the player infinite health and ammo.
I do plan to add a few more functions in the future but for now it's only the 5 that are available.
Frame Rate
The next update you will be able to set the fate rate of your choice, changing it from being stuck at a cap frame rate. If you wish to increase or decrease this, just go into the option to set at your desired rate.
As for any other minor update, I'm still working the enemies in the game, but hopefully I have an update for that in the next devlog.
So a quick summary of everything in this Devlog. Changes to tutorial menu, debug menu, Frame rate.
Any other change will be added to the patch notes when the next update is released.
Thanks for reading and I hope you continue to enjoy the game.
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Project SP
High-octane action FPS the longer you survive the higher your score.
Status | In development |
Author | Theflame231 |
Genre | Survival, Platformer, Shooter |
Tags | Arcade, Boss battle, Bullet Hell, Difficult, Endless, FPS, Score Attack, Shoot 'Em Up |
Languages | English |
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