Project SP Devlog #28


Project SP Devlog #28

Hey everyone, I am here to keep you up to date with upcoming changes and features coming to the game in the future. This is going to be a short update.

Sewers Redesign

Alongside redesigning the Snow chasm level, I've gone back to reworking the sewer level, shrinking it down in size. Much like the Snow Chasm level.

One of the first changes to the stage is the main room. The ramps that were originally used to back up to the top have been removed in their entirety. This is done mostly to make sure people move around the level more, and have to wait for the area to open up to assess this part of the stage as the player survives the stage.

Another change is to the spawn points. Since some of the levels layout has been changed certain spawn points had to be moved around. There should still be the same amount of spawn points within the level, it's just their placement that has been moved.

Update on Snow Chasm Redesign

The level is still in development, it's just one area that has become an issue. As there was meant to be a barrier that blocked the player from progressing, then when the level opened up then it would deactivate. But it looked out of place, especially since it would only be around for 20 seconds.

The barrier was in front of the ramp that led up to that area ive had to remove and find another way for the player to reach that area. As I didn't want them getting to it too early.

Future of Devlogs

I'm going to be doing less Devlog in order to focus more on the game as these do take time to make, and it's time I would rather spend on the game itself. To counter this I plan to give as many updates as I can on bluesky. If I do any Devlog it will most likely be once every few months or so.

So a quick summary of everything in this Devlog. Sewers Redesign, Snow chasm update.

Any other change will be added to the patch notes when the next update is released. 

Thanks for reading and I hope you continue to enjoy the game.

Files

Project SP V 0.0.1.20.1 18 MB
14 days ago

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