Project SP Devlog #15


Project SP Devlog #15

Hey everyone, I am here to keep you up to date with upcoming changes and features coming to the game in the future.

Changes to the gauntlet stages

Since the last update, the texture for the gauntlet goal had been removed, unintentionally, leaving grey. I have fixed and replaced the old orange texture, replacing it with a new purple one. The goal model has also been changed to be smaller in height and weight. I plan to make it so a beam of light stems from the top of it, so when it's in the main gauntlet levels it should be easier for the player to spot in the environment.


Gate texture has also been changed, due to it using the same shader as the gauntlet goal. It should stand out more in the level compared to before. The colour has also been changed to be orange and no longer yellow.


Some minor changes have been made to the size of the tutorial stages, with the start and end areas having been made smaller.

Colosseum stage

Right now I'm trying to finalise the colosseum stage that had been mentioned in Devlog 10. I stopped working on it to focus on reworking the other two arena stages to get them more steamed lined, since the colosseum stage is simple in its design. The new version of the stage will be added at the start of next year, alongside the first stage with a name change.

Snow chasm changes

There have been some minor changes to the snow chasm regarding some of the assets. Just trying to clean up any place holder asset in the level.

The next update may be a small one as I try to finalise the colosseum stage.

So a quick summary of everything in this Devlog. Update to changes to gauntlet stages, update on Colosseum stage and minor Snow Shasm changes.

Any other change will be added to the patch notes when the next update is released. 

Thanks for reading and I hope you continue to enjoy the game.

Files

Project SP V 0.0.1.11 21 MB
21 days ago

Get Project SP (formally Colosseum Shooter)

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