Project SP Devlog #14


Project SP Devlog #14

Hey everyone, I am here to keep you up to date with upcoming changes and features coming to the game in the future.

Snow chasm changes

All of the images below are still a working progress and are not yet finished, so keep that in mind.

Overall the size of the level has decreased slightly.

Although the outside of the level doesn't look all that different, the bridge to the elevator and elevator, with the bridge having been made shorter. This should let the enemies that go down this path get onto the level faster. A new path has also been added so the emiemes come along the centre of the stage.

The ice cliffs have been updated, so now they resemble this more than the cube they were originally.

The changes to the interior of the level have been altered so that you can now walk onto the catwalk which leads up to some open storage containers, these can be used to get across to the over side of the room. 

The enemy gate on the right side of the room has been moved so now that it is in the lower part of the room, instead of on the ramp near the large gate.

As for the area behind the barrier, the amount of containers has been drastically decreased. The gate at the far end of the room has been changed.



The tunnel that opens up last, has now been changed to be a room with two floors and is no longer a long tunnel. The original exits are still in the same place, now an extra pathway has been added in the centre of the second floor. This leads to the walkway in the storage room.

I don't know if the snow chasm changes will be in the next update, hopefully it will, if not it should be by the update after. But i will try my best to get it done.

Collectable changes

The collectables that are dropped by the enemies have been altered. First off, they now have a beam of light coming off the top of the object making it easier to be spotted when moving around the stage. Secondly all collectables now run through a single script instead of each drop having their own unique one as they both scripts ran similar lines of code. So it seemed relatively pointless to two separate scripts since they did almost the same thing.


The third change is to the point collectables as it has its model changed to from the triangle shape it originally had, to it now being a dodecahedron style shape. If you are wondering about  the models for the ammo collectables will be changed when the ammo drone model gets changed in the game.


So a quick summary of everything in this Devlog. Update to Snow chasm stage and collectable changes.

Any other change will be added to the patch notes when the next update is released. 

Thanks for reading and I hope you continue to enjoy the game.

Files

Project SP V 0.0.1.10 21 MB
76 days ago

Get Project SP (formally Colosseum Shooter)

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