Colosseum Shooter Devlog #10
Colosseum Shooter Devlog #10
Hey everyone, I am here to keep you up to date with upcoming changes and features coming to the game in the future.
I have decided to go back and work on some old stuff in the game to get that more polished.
Update to colosseum stage
The colosseum stage has been redesigned. More stuff has been added to the environment like stadium lights and ads hanging from the second floor. The screen in the centre is no longer curved. There is a plan to add crowds to the stands, but I need to find out the best way to make sure the frame rate does not drop.
As for the play area, the edges has been made more noticeable, so the player doesn't accidently walk off the edge.
Player changes
I am going to change how the player falls after jumping and/or walking off a ledge, so you will fall faster the longer you are in the air.
It might still be a small update in the next patch.
So a quick summary of everything in this Devlog. Update to colosseum stage and changes to how the player falls
Any other change will be added to the patch notes when the next update is released.
Thanks for reading and I hope you continue to enjoy the game.
Files
Get Project SP (formally Colosseum Shooter)
Project SP (formally Colosseum Shooter)
High-octane action FPS the longer you survive the higher your score.
Status | In development |
Author | Theflame231 |
Genre | Survival, Shooter |
Tags | Arcade, Boss battle, Bullet Hell, Difficult, Endless, FPS, fps-platformer, Score Attack, Shoot 'Em Up |
Languages | English |
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